Thursday, 16 June 2016

Unreal 4 Carbon Fiber Shader

Testing out some of the new features in unreal 4s newest version. Building this carbon fiber shader by creating a normal map fiber weave and using the clear coat feature in the material for a second sheen layer for the hardened outer shell.

Wednesday, 8 June 2016

NEXT Project Caterham 620R

So looking ahead to the next big side project im going to be building a Caterham and a small race track for it to race on with all the trimmings. I'll be aiming to make it as a mini game with time trials and two player. Towards the car it'll have a range of of different skins and all the trimmings, along with boost just for fun.
Camerham Moodboard
Track Moodboard

Saturday, 2 April 2016

Small Changes to Materials

The vehicle main body have had a few tweaks to make a more efficient material of my workflow. The material now has more settings for the body paint, such as dirt mask input, reflections, wear and tear. This will greatly improve the quality of the look of the vehicle and give it more dynamic lighting to help it settle into the level more.